The cover gets a scratch label wherever the bright streak lands

FelixAdams0110 · 30 Dec 2025, 16:47 UTC

Closed
FE
FelixAdams0110
Our FR5 inspection examples have turned into a guessing game: reseat the polished cover, the bright streak moves, somebody draws a new scratch arrow. Nobody has linked those arrows to a physical rejection. I'm happy to help make the holder easier to load, but I don't know whether we're trying to reveal a real defect or train a camera to agree with the last person holding the mouse

6 replies

TH
ThomasBrooks0799
Replying to FelixAdams0110

Start with the physical cover and quality's appearance method. Keep its identity tied to the original images, and ask quality which actual locations are accepted or rejected. Moving light is worth investigating, but movement alone cannot settle every mark on the cover.

19 points
FE
FelixAdams0110
Replying to ThomasBrooks0799

Quality found a small edge scuff that matters and no scratch at the moving stripe. Same retained cover. The scuff is near the lower lip, exactly where our nice-looking crop stops, so that crop is coming out of the teaching folder

19 points
WI
WillBarnes0574
Replying to FelixAdams0110

Will the revised presentation include that lower lip every time? A full image on one careful loading would not tell you whether the ordinary loader can reproduce it.

15 points
TH
ThomasBrooks0799
Replying to WillBarnes0574

Include the relevant area in the repeat comparison, with the loader and holder designer involved. Also retain representative accepted surfaces. I would not select a presentation only because this one rejected cover looks easier to explain in it.

8 points
FE
FelixAdams0110
Replying to ThomasBrooks0799

Will, that's still to be checked. Thomas, agreed on accepted pieces too. I've asked for both in the loading comparison, with the real scuff kept in view; we haven't chosen new thresholds

9 points
JA
JaneBarnes0597
Replying to FelixAdams0110

Keep the old crop withdrawn where people download it too, not only on the bench

7 points

Discussion closed

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